Capcom Cancels All Projects during Dead Rising Studio, Shrugs a $40 Million in Losses

Capcom has announced that it is canceling all projects now underway during Capcom Vancouver, formerly famous as Blue Castle Games. The studio had taken over the Dead Rising array for Capcom, building all titles and DLC in a array since Dead Rising 2and some-more recently, it ran a iOS and Android ports of Puzzle Fighter.

The termination of these projects is approaching to set Capcom behind ¥4.5 billion, or roughly $40 million USD, though a association will not be changing a forecast. It is station clever o a strange estimates, desiring that, on a own, a startling opening of Monster Hunter World on a PC will be means to equivalent a financial losses.

One game, approaching to equivalent a closure of an whole studio… That series, man, we don’t get it. we indispensable to try it out one day, it’s only so stupidly successful.

In a meantime, no word on a predestine of the Dead Rising series, though a resurgence of Resident Evil doesn’t bode good for it if Dead Rising is to turn Capcom’s “other” zombie series.

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